| Event | Location |
|---|---|
| Pavilion in a landscape | CST202 |
Design it. Build it. Make it fast. In this 30-minute pavilion in a landscape challenge at BCU’s Innovation Fest, you’ll mix architecture and landscape ideas, grab inspiration and turn your concepts into a rapid hands-on model. Think creatively, test ideas and make something bold.
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| MOLA tower design challenge | CST213 |
In this activity, you will work in teams to design and construct a tower using a MOLA structural modelling kit. Each team will be given the same set of materials and components, requiring them to be innovative in their design, structural form and use of space. The challenge encourages you to think critically about efficient material use, structural stability, and maximising usable space. Towers will be evaluated based on design efficiency, structural performance, and effective use of space, with teams competing to produce the most efficient and innovative tower.
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| LEGO sustainable cities | CST204 |
In this hands-on activity, you will explore computing concepts like logic, sequences and problem-solving. Using LEGO bricks, you will take on fun challenges such as building patterns, following step-by-step instructions like a computer or designing a marble maze. It’s a creative way to learn how computers think, all through play.
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| VR workshop | CST203 |
This VR session introduces you to the exciting world of immersive technology through
fun, play, and interaction. You will have the opportunity to try VR headsets and experience
engaging digital games in a safe and supportive environment. The session demonstrates
how immersive technology can create interactive virtual worlds where players can explore,
move and interact with digital content. It is designed to be enjoyable and accessible,
encouraging curiosity about digital games, creativity and the technology behind immersive
experiences. |
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| PlayStation inferno and hot zone, part 1 | Challenge Lab |
In the first session you will be looking into the problem of PlayStations overheating by taking them apart and understanding how they work, examining the heat sources and cooling systems, taking measurements of the current design and considering how this can be improved. |
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| PlayStation inferno and hot zone, part 2 | Challenge Lab |
In the second session, you will put into practise their ideas by installing additional cooling based on their own designs and taking new measurements to see how much it has improved. The winning team, who develop the most successful cooling solution, will win a prize! |
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